SPECTATE



Spectate is an award-winning emotionally responsive product designed to affect the user through their tactile interactions with the device and enhance their experience in remote viewing environments

James Dyson Foundation Award Winner


PROJECT SUMMARY:
The emotional atmosphere of a live sports or performance event is said to be tangible; a physical entity. But what if the viewers are disconnected from the emotional atmosphere, either by location or due to an impairment? Combining user-research into the sensorially impaired, and scientific theory of the nonverbal communication of emotion, Spectate is a product which augments the sensory communication of a live sport or performance event to affect and enhance the emotional experience for spectators. The broadcasted event is connected to a hand held device, which uses emotive tactile sensations and the user’s own physiological reactions to reconnect the wearer more directly to the physicality of the actions being viewed in the event.




BACKGROUND AND PROCESS:
User research into sensorially impaired experiences of theatre, and a review of the science of biofeedback (the communication of an affecting emotion directly through our physiological responses), highlighted a solution to the non-verbal communication of the emotion of live sport events to remote viewers. Exploratory form models and electro-mechanical prototypes developed into the final model which creates a tactile heartbeat sensation to represent the intensity and pace of the movements in the match, and hence affect the wearer’s emotions. Sensors in the device also read the wearer’s emotional state and broadcast an interactive graphic back to the crowd.




The Spectate emotional sensing and response system

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An example of the dynamically changing visual generated from the crowd's changing galvanic skin responses: as the opposing teams get the ball near
either goal the crowds emotional response (either positive or negative) will increase with the excitement of the action in the match.
[In the real system, this visual would collect the crowd's actual galvanic skin response data from the eMotes worn by the remote viewers]



Connecting the physical emotions of the action
on the pitch to the remote viewers directly
The hand held eMote to provide a tactile
communication of the emotions of the event
The eMote can be worn on the hand or clipped
onto clothing and feedback the emotions of
the wearer in a dynamically changing visual




Exploration into forms for the eMote
Early prototypes for the tactile communication
and feedback technology
Prototype of the working model


More information about the Spectate project, the emotional feedback system, the product development and research behind it all can be discovered in my Royal College of Art Masters thesis

Click here to download a copy of Spectate: Royal College of Art Masters Thesis

Industrial Design Engineering Masters, Royal College of Art (2009)